Go to the dinosaur pad and call in the I-Rex. Multiplies the amount of studs you obtain by 10 The red brick will be located in the back of the pipe. Crush the rock with one of the dinosaurs, and use a character who isn't afraid of dark places to enter the tunnel. Go to the building that has a pipe sticking out of the side. Multiplies the amount of studs you obtain by 8 Continue with the baby dinosaur and when you can't go any further, pull the red lever again and you will get access to the red brick. Once you're halfway down, switch back to the main Pteranodon and let go of the red lever. Nearby will be a red lever that you can interact with, and your control will be switched to a Pteranodon baby. Then, using the dinosaur pad, call in a Pteranodon. Walk down the stairs inside of the abandoned building, and you'll be in the lower area. (Requires 70 Gold Blocks to Access the Dino Pad) Multiplies the amount of studs you obtain by 6 Drive over it, and then get a dinosaur that can scream in order to break it, and then simply pick up the red brick. In the area there will be a vehicle pad, get a gyrosphere with it and then drive it up to the dinosaur pad, and nearby it will be a launch pad. Jurassic Park 2: The Lost World Hunting Plains Multiplies the amount of studs you obtain by 4 You can also obtain it by entering the cheat code 5MZ73E without buying it or finding the brick. Once the door is opened, head inside the dark area with someone who can light it up, and get the red brick. Thanks again Frank.Multiplies the amount of studs you obtain by 2īehind the building, there will be a large closed door on the left side that can be opened with an electric rifle. (I've had experience with various Microsoft Flight Simulator "games" but Lego is a whole new world. This is my first Lego game, so it is all new to me. ![]() Good Luck :) Hi Mark, thanks for your tips about saving. I've used Broden's and it's pretty useful. If you want to know where the bricks are you can check out the Guides section in this forum for the walkthroughs. Once you get one or two of those and the stud attractor you can afford anything you bump into for the rest of the game. Save up the studs for when you find a multiplier brick. I will add don't buy anything at first (characters, etc). Get through the level, get the autosave, and then you can progress the story. It can make each session a bit long sometimes, my only suggestion is that first time through (cause you will have to replay levels later) you don't get caught up trying to get every stud. Originally posted by markrevell:The only saves the game makes itself are at the very end of a level, to the save-slot that you choose when you open the game, anything other than a complete level will only save stud-total and items discovered. I'd say its twice as good as lego harry potter but half as good as lego city. Of course, it would be infinitely better with autosave. ![]() ![]() It's a pretty fun game to play despite this annoying setback. These then appear a bit more frequently once you've done the first one, so it does get less annoying! It will not save your progress automatically! The save signposts look very like the map signposts, so keep an eye out for them (think they have an sd card icon on them instead of a map). I can't remember now, but i think the first save point was 3 or 4 levels in (!!) and then you have to actually go up to the save signpost (looks more like a wonky tombstone) and ask it to save. I basically kept playing until I got to the first save point and then let him play it. It's pretty annoying, but still worth playing if you have a dino and lego mad kid like me! It's quite fun in two player mode. You have to get a very long way through the game before you get to the first save point. Sorry I didn't see your reply! Yes, so basically it's a design flaw in the game.
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